SUPER MEGA LUCKY BOX: Better than Bingo
A simple, rewarding and super-fun game!
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Play all at once (alone or up to 12 players):
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1- Check off the numbers drawn one by one to fill your grids!
2- Complete rows and columns to trigger cascading bonuses: lightning bolts change the numbers drawn, stars earn points... and do not forget the moons, or you will be sorry at the end of the game!
3- Combine the points from all 4 rounds and become a SUPER MEGA STAR!
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An addictive game of fast-paced sequences! A little luck, a few tactics and a whole lot of fun, a perfect title to fill that empty space with a number 1 game.
It is so simple you probably do not even need to check the included and very well-made tutorial available. But you can also click that link to the game page and find out what the fuss is about:
https://boardgamearena.com/gamepanel?game=supermegaluckybox
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Let us thank the amazing work done by PaulCBirch to adapt this game to the platform. Especially because you can switch between two different card designs to suit your preference.
Let us also thank the game designer, Phil Walker-Harding for the authorization to bring this fun and short game on Board Game Arena, as well as the Gamewright team.
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There are already more than 500 tables playing it. Will you be at the next one?
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And that's it for today.
Try your luck on this amazing box!
Have a very good week and see you next Wednesday for another WRT!
(Until then, of course, take care and... play fair!)
BOREAL & SOLSTIS: Dual releases in the sky!
Two games, for 2 players, on a single day!
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BOREAL:
"We are currently experiencing the biggest solar storm of the last 20 years," explains the European Space Agency in a message to the media. And it is time to witness the beauty of nature, through a game named Boreal, like the aurora.
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Immerse yourself in a world where Nature has claimed what is rightfully hers, accompanying two young explorers on their adventure. Through the methodical construction of a pyramid of cards, each representing a place to be discovered, you will chart your course and carve out your destiny in this thrilling experience.
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Boreal is more than just an ordinary card game: it offers a unique strategic experience, specially designed for two players. Excel at managing your resources and choose your card locations wisely in your pyramid to maximize your victory point harvest.
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There is, of course, a tutorial to learn the game, and you can click the link below to discover even more information and play it!
https://boardgamearena.com/gamepanel?game=boreal
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We would love to thank Spiral Editions for the rights to bring this game to the platform, as well as the game designer Masafumi Mizuno.
Nothing would have been possible without the work done by firgon, and he deserves some love for this!
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SOLSTIS:
"The solstice is an astronomical event that occurs twice a year, when the apparent position of the sun reaches its greatest northward or southward inclination with respect to the celestial equator. This results in the longest or shortest day of the year." And it's gonna happen in a bit more than a month, on the 20th of June. And we wanted you to be prepared...
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Prove your worth and and collect the most stars by traveling the mountain and assembling as many landscape tiles as possible, meeting the forest spirits and lighting fires on the peaks creating a path through the valley.
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The tile capture mechanisms are taken from the hanafuda mechanisms. Collect a tile according to the column or row then place them in your landscape. The goal of the game will be to reconstruct a landscape by combining its tiles to score as many points as possible. You will have to be careful not to leave tiles to your opponent while optimizing your landscape according to your opponent's choices.
Also, create tile squares to collect spirits that will help you during or at the end of the game.
The experience is zen and very quick to set up, fun for adults and children!
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Solstis also offers a tutorial you can play to learn, or simply dive to the game page to start a game by clicking the link below:
https://boardgamearena.com/gamepanel?game=solstis
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We would thank, as usual, the people behind the game that made it possible for you to play it online: Lumberjacks Studio, the publisher, as well as Bruno Cathala & Corentin Lebrat, the game designers.
The game has been beautifully ported to Board Game Arena by Moof and he also deserves, like all developers, some love for the work done here.
And that's it for today!
Two games on a Monday, that's the start to a great week.
Enjoy these very original and different titles, let us know which one got your favor,
and as always...
Take care and play fair!
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PAX RENAISSANCE: Money, influence and politics packed in a 30minute game.
As a Renaissance banker, you will finance kings or republics, sponsor voyages of discovery, join secret cabals, or unleash jihads and inquisitions. Your choices determine whether Europe is elevated into the bright modern era or remains festering in dark feudalism.
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Pax Renaissance is a card drafting and tableau building game, in which you take cards in order to form rows in the East and West (or simply use them directly as a one-time effect), which you can later activate for several effects. You do these things in order to spread your influence over Europe and nearby regions, take concessions around trade routes (to likely gain money) or influence places, move armies to make war campaigns, fund rebellions, gain political and religious renown, all in order to achieve one or more of the 4 winning conditions Pax Renaissance has.
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As in other Pax games, you can acquire cards in a market, sell them out of the game, or play them into your tableau. You can also stimulate the economy by running trade fairs and trading voyages for Oriental goods.
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It is a fantastic and complex game, yet not so deeply hard to grasp and play. It has a tremendous richness of choices, options, and historical bits, which, all together, provide a tasty and fulfilling experience.
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Curious about it? Check the link below and dive quickly into the rules:
https://boardgamearena.com/gamepanel?game=paxrenaissance
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We are more than happy to welcome one more title from this series by Ion Game Design, whom we would love to thank for their efforts in bringing the game to the platform.
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Also, let's send kudos to Thalack for developing the game to Board Game Arena, as well as for the authorization from the game designers, Phil & Matt Eklund.
It's not that often we welcome such a rich and compact game, and it deserves to be played. Don't be shy!
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And that's it for this Wednesday.
What's coming up next?
More games of course.
But until then...
Take care, and... play fair!
NEW YORK ZOO: I like to move it, move it!
...and you are gonna move a lot of tiles and animal-shaped meeples.
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Puzzling and animal breeding: Designer Uwe Rosenberg is at his best!
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New York Zoo is what is called a polyomino puzzle game. The idea is that you want to be the first player to have their zoo board filled with multiform Tetris-like puzzle pieces, each representing a cage or enclosure.
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Build animal enclosures, introduce new animals, and raise their offspring. The game play is straight forward as you have only two turn options: puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal enclosures. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
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You start with a zoo board and two animals, which are placed in the "indoor enclosures" on the left side of the board.
After that, players take turns moving the elephant on the center board with one to four (or three based on your player count) squares to grab a tile with an outdoor enclosure or two animals for your zoo.
If you choose to grab an outdoor enclosure, you will need to place it in your zoo and add an animal that comes from your indoor cage or from one of the other enclosure tiles in your zoo. If you take animals, you can place them in one of your pens or on one of the cages on your board. It is important to note that each outdoor enclosure tile can only contain one type of animal.
As the elephant walks around the center board, it also passes the so-called breeding areas. When this happens, animals can multiply, but only when there are two of the same on a field tile, a third is added.
Once one of your areas is full of animals, move it from your board back to the supply, keep one in an indoor enclosure if you wish, and get an attraction tile to fill up your zoo faster. The game ends when the first player completely fills their zoo with accommodation and attraction tiles. He or she is the winner.
It is as simple as that. And it is brilliant.
You can learn it right now from the included tutorial, thanks again to Nekonyancer for this. Or simply click the link below to start a game:
https://boardgamearena.com/gamepanel?game=newyorkzoo
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We would love to thank Feuerland Spiele for their authorization to bring the game on BGA, as well as the game designer and the whole team behind this title. Of course, nothing could be played online without the dedication of a developer, and this brilliant adaptation has been done by Mizutismask. Thanks and love to her for this!
That's it for this Monday!
Enjoy a few games, and as always,
Take care and play fair!
We like to.... MOVE IT!
MOJO: Hear me tonight, 'Cause my feeling... is just so right!
Discard the best cards from your hand in order to score the least points.
To win, you will need to have the least points at the end of the game. You can do this by discarding the highest cards OR keeping only those of the same suit.
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Mojo is an abstract family game about hand management and matching. The idea is that players will play their cards trying to have the least value in their hands when the round is over and points equal to the numbers on the cards. However, only one card of each color scores, the highest value. The players who gets down to 3 cards (or 2 cards, in 2p games) continue their gameplay by placing these 3 cards on the table and revealing them one by one when it is their turn.
Once someone is out of cards or when someone reveals their 3rd card, the round is over and players count their points. The person who was out of cards (or who revealed the 3rd card, if no one was out of cards) gets the Mojo card, which carries a danger: if the person who has this card is not the person with the lowest score for the round, they will get +10 points added to their total. The game ends in the round when someone has 50+ points, and the person with the lowest score is the winner!
Do you have the Mojo card? Be good or you may regret it!
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Want to try this relaxed and fun game? Check out the tutorial included or click the link below and invite your friends:
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https://boardgamearena.com/gamepanel?game=mojo
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All of our thanks go to Moof for porting it to our platform, but also to Antoni Guillen (the game designer) & The Flying Games publishing team for their authorization to welcome this game on Board Game Arena!
Short and amusing, that's it for today. A relaxing day for many countries. A perfect time to enjoy a fun game.
Just a way to cool off your brain before our next releases.
What's next? You'll discover it soon.
Until next week, as always,
Take care and play fair!
NEXT STATION: Paris, another take on a must-play game!
Become the best metro network planner Paris has ever seen. Use overhead crossings to link the capital’s iconic monuments, all while taking advantage of shortcuts through the central platform!
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The city of Paris has commissioned you to redesign its underground network! Optimise connections, serve as many sights as possible, and exploit the tunnels that pass under the Seine. Be careful to respect the specifications set by the city.
- Reveal the next Station card.
- Draw a new section
- Optimise the 4 tube lines
Which of you will be the best project manager?
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Third in the NEXT STATION series, it is a very simple yet addictive flip-and-write game you can try from your browser easily:
https://boardgamearena.com/gamepanel?game=nextstationparis
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Be quick to try it right now: the game is available for FREE to all for a full month. Do not miss your chance! (or grab a Premium upgrade)
Remember you can also play Next Station: London and Next Station: Tokyo that are already available here. Which do you like best?
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It is all thanks to the amazing Matthew Dunstan who designed it, and the Blue Orange team that we are welcoming this game to our platform.
Let's not forget the work done by darhf and BloucleMed for their work developing the game for Board Game Arena and be sure to thank them!
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That's it for this Monday.
See you on Wednesday for our Wednesday Release Time (WRT) and until then...
Take care and play fair!
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EVOLUTION: Will you dare a win?
Adapt in an ever-changing ecosystem where food is scarce and predators lurk. (Sounds familiar, right?)
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Evolution relies on good management of resources and the multiple characteristics of the species in our possession. A game is divided into several rounds, each of which is divided into 3 stages. First, all players secretly decide on the potential food available in the dedicated space. The strategy starts now, as the food pool is shared by all players... so whoever eats first (in turn order) has a clear advantage. Once this choice has been made, players are invited to select the cards of their choice in order to perfect the species they own, design new ones, increase populations, or even increase the size (and therefore the defence) of a species. A large number of cards are available, each with its own criteria.
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Once this stage is complete, each player's population, defences, and characteristics are laid out in front of him. The available food is revealed, and each player has access to it in turn order, with a few subtleties if the cards played beforehand suggest so.
The round ends as soon as all the animals have been fed, or there is simply no food left... all animals without food perish. Food points acquired are accumulated and added up for each player. They are then taken into account at the end of the game.
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Once all the rounds have been completed, the points are tallied. They take into account the food ingested, whatever the diet, the characteristics of the species and the number of species still alive.
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At the beginning, the difficulties are even less, as the herbivores feed in a totally passive way, and the impact on the rest of the players is minimal. A little gumption is enough to win the game by multiplying your populations while keeping an eye on available food.
The game becomes progressively more difficult with the addition of carnivores... which, in turn, inevitably have an impact on the other players. Carnivores, the offspring of transformed herbivores, require meat, and will therefore aggressively attack neighboring populations. A definite asset, but one to be handled with great care. Indeed, prey must be smaller and unguarded, and the latter have many strategies at their disposal to avoid attack- but in the case of a successful aggression, the attacked player quickly finds himself deprived of a large part of his population!
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Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the ecosystem in which the players are adapting. So gather your friends and see who can best adapt to the changing world around them.
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This game won many awards, such as the Golden Geek, and that is a solid reason for you to try it right now if you have not played yet. Like usual, click the link below:
https://boardgamearena.com/gamepanel?game=evolution
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Of course, no games without developers, and this one has been beautifully adapted to our platform by stst. A lot of thanks to him, and of course, the whole team of North Star Games and the game designers Dominic Crapuchettes, Dmitry Knorre & Sergey Machin for their authorization to bring this brilliant title on Board Game Arena!
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No doubt you can handle this wonderful game with a few friends or random opponents here and there. But will you climb the Arena ladder to the top?
Let's discover it!
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And that's it for today.
See you around in a few days.
Until next week, take care, and...
Play fair!
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FLOWERS: Powers!
108 cards.
4 colors with values ​​from 1 to 4.
In turn, each player draws a visible or hidden card and places it in their playing area.
When a pile is empty, the game stops and the points are counted.
Each player tries to score points by forming colored areas of at least 5 adjacent cards.
But players also try to respect the way of grouping the cards.
Otherwise they will lose points.
- a "4" must be in a group of exactly four "4s"
- a "3" must be in a group of exactly three "3s"
- a "2" must be in a group of exactly two "2s"
- a "1" must not be in contact with any other "1"
Butterflies present on certain cards earn a point if they are adjacent to a card of their color.
That's it. Simple. But beautiful. And you do not have to handle the scoring on Board Game Arena! ;)
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You can play it right from your browser by clicking the link below, or discover more information about the game (rules, etc). Click:
https://boardgamearena.com/gamepanel?game=flowers
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We would like to thank Paul-Henri Argiot and the team from Actarus Publishing for bringing this game to the platform, as well as the efforts from Galeelox to make this adaptation!
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That's it for today, see you on Wednesday for another release!
Until then, take care and play fair. :)
GING... GINGKO... GINKGOPOLIS, it's all about an urbansi... urbanistic distopia!
2212: Ginkgo Biloba, the oldest and strongest tree in the world, has become the symbol of a new method for building cities in symbiosis with nature. Humans have exhausted the resources that the Earth offered them, and humanity must now develop cities that maintain a delicate balance between resource production and consumption. Habitable space is scarce, however, and mankind must now face the challenge of building ever upwards. To develop this new type of city, you will gather a team of experts around you, and try to become the best urban planner for Ginkgopolis.
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In Ginkgopolis, the city tiles come in three colors: yellow, which provides victory points; red, which provides resources; and blue, which provides new city tiles. Some tiles start in play, and they are surrounded by letter markers that show where new tiles can be placed.
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Begin with three Character cards which grant you starting resources and bonuses to power your game actions. On a turn, players choose a Construction or Urbanization card from their hand simultaneously. Players reveal these cards, adding new tiles to the border of the city in the appropriate location or placing tiles on top of existing tiles. Each card in your hand that you do not play is passed on to your left-hand neighbor, so keep in mind how your play might set up theirs!
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When you build over a tile, you add its “power" card to your tableau, which provides you additional abilities during the game, allowing you to scale up your building and point-scoring efforts.
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Build upwards as well as outwards to control the most buildings in a future eco-city!
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Of course you are curious about it! Fortunately, if you have never played it, you can try it right now from your browser and learn it through its wonderful interactive tutorial included. Or click the link below to the setting page to find your next game partners, and table:
https://boardgamearena.com/gamepanel?game=ginkgopolis
No games without game designers, and it is all thanks to Xavier Georges and the people from Pearl Games (Hello Seb!) who gave the authorization to bring this game online on our platform. And let's thank a lot locerol who joined the team for his efforts to make it playable from any devices!
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That's it for today ;) It's spring, and you deserved a more complex game all about nature to relax while thinking your next moves...
What will be our next one ?
You have a week to guess.
Until then, take care and play fair!
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LOOOT: Vikings on board! (Play it before the official release.)
In Looot, you need to gather resources and capture buildings to develop your fjord. Fill your longships and complete your construction sites in order to rack up your victory points. Store up the most riches, and you will be crowned Jarl of the Vikings!
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Seeing the sails of your proud longships on the horizon, the inhabitants of this land bravely fled. Seize the many goods and buildings left almost defenseless, and take them back to your fjord to become the next Viking king!
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CHOOSE A SQUARE
Choose a square adjacent to another Viking or drakkar.
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PLACE YOUR VIKING
Place your Viking on the selected square, then take the resource corresponding to your square from the reserve. If you meet the conditions for taking a building, you can also capture it.
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ARRANGE YOUR TREASURES IN YOUR FJORD
Arrange your treasures on your land to complete objectives and score the most points.
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A Viking plundering atmosphere in a game with great replayability thanks to its modular board!
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It's simple, brilliant and all that matters is your strategy! Try it now by clicking the link below:
https://boardgamearena.com/gamepanel?game=looot
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The physical version release is estimated for MAY 2024. But the publisher Gigamic was kind enough to release the game on Board Game Arena first for you to discover and enjoy it before it hits the shelves of your favorite shops!
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We would love to also thank Charles Chevallier (Abyss) and Laurent Escoffier, the game designers, for their authorization to bring the game to our platform.
The game adaptation has been done by dahrf and he deserves some love for his overall work done here: you can play this game from any web-enabled devices, thanks to him.
And that's it for today!
We have plenty of viking-based games available on BGA now. Which one will get your favor?
Let us know in the comments!
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Until next week, as always,
Take care and play fair!
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